
This is a cleaned up version of my point cloud, with colour.

This was my first successful mesh. However, it looks completely changed. Let's try again.

--> transferring normals from one file to another as the normals may be the cause of why the point cloud meshes funny.
--> the highest octree depth that my mesh can take is 8 ... after that it crashes.
--> wings are disjointed on the back now that its a mesh, but when its a point cloud, the wings still appear to be jointed. hoepfully thats fixable on 3ds max!
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